The Xbox 360 release of BioShock changed the way we look at games. From a clever and accessible merging between RPG elements and traditional FPS gameplay, the plasmid list became just as important as the strength of your fully upgraded shotgun. Combine the addictive gameplay with a compelling fantasy/mystery storyline, super-impressive visuals as well as a creepy soundtrack and the result was a memorable gaming experience that simply talking about inspires the urge to replay it all over again.
Fast forward over a year from BioShock’s original release and the PS3 version of the game is, just today, hitting Aussie shores. 2K Boston and 2K Australia were responsible for the development of the original BioShock, while the reigns for the PS3 port were handed over to 2K Marin. With PS3 gamers finally being able to get their hands on a game that is a must have for any next-gen console owner, the burning question on our lips is whether 2K Marin has been able to faithfully translate the BioShock experience to Sony’s console.
The gameplay differences between the Xbox 360 and PS3 versions of BioShock are minimal. While the PS3 has had the advantage of the inclusion of extra plasmids with its retail release, these were made available to Xbox 360 users as free DLC. What the PS3 version does have going for it is an extra difficulty level, Survivor, and additional missions in the form of challenge rooms, which are separate from the game’s core campaign. Aside from this, the loading screens are more interactive than the Xbox 360’s BioShock, in that they allow the player to scroll through different quotes from the game while they wait. It’s at this point where the positive differences end.
Upon insertion of your brand spanking new copy of BioShock into your PS3, you’ll be greeted with a 5 gigabyte installation that takes around 15 minutes to complete. Sure, this can be forgiven as pre-installation is part of the PS3’s thang for most games and is a once-off occurrence; but when comparing the two next-gen copies of BioShock, it results in a tick in the con column as the Xbox 360 players did not have to wait for this to occur. The downside of the pre-installation doesn’t even hold a flame to the graphical deficiencies of BioShock on the PS3.