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The 10 most Impressive Games of E3 2009 #1

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Girl Gamers: Fact or Fiction?

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The Best Games to Play Drunk (hic!)

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Call of Duty: World at War - Review


Duty just called. Will YOU accept the charges?


Written by: Adam Mathew | 11/12/2008 8:01:45 AM

Classification: PG (DS) MA15 (PC | Xbox360 | PS3 | Wii)
Publisher: Activision Blizzard
Developer: Treyarch
Genre: First-Person-Shooter
Available on: (PC | Xbox360 | PS3 | Wii | DS)
Reviewed on: Xbox360
Price per platform: $89.95 (PC) $109.95 (Xbox360 | PS3) $69.95 (DS) $99.95 (Wii)
Release dates: 12/11/2008
Maximum Players: TBA (Wii) 1 (PC | DS) 2 (Xbox360 | PS3)
Max Online Players: TBA (PC | Wii | DS) 4 (Co-op) (Xbox360 | PS3)
PC Specifications: AMD 64 3200+ / Intel P4 3Ghz, nVidia 6600GT / ATI Radeon 1600XT or better and 256MB ram


Expertly paced action
Exceptional soundscape
Zombie Nazis.
Half arsed splitscreen
Adversarial multiplayer is 'samey'
A slick and solid follow-up to one of the best FPSs ever devised. Well worth a look.
9
metacritic gamerankings

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Call of Duty: World at War (hereafter referred to with the gibberish noise ‘Codwaw’) is a game about personal touches. Now, when we say ‘personal touches’, you might think we're referring to its visual fidelity and meticulous attention to detail. Sure that's a factor, but we could just be talking about the way the combat requires a more personal touch from you (like shish kabobbing up a storm with your trusty bayonet). You may even think that the term ‘personal touches’ relates to the way Treyarch has included not only online four player co-op, but some old school split-screen multiplayer action too.

True, extra multiplayer options are always welcome, but a better ‘personal touch’ is the way Treyarch decided to include an awesome unlockable survival horror mode. Finally, you might even be under the impression that ‘personal touches’ is what some hardcore fans will give themselves when they rediscover the ocular orgasm that is the Cod4 engine. Yep, that is exactly what we meant...

Duty just called. Will YOU accept the charges?

Speaking plainly, Codwaw has been an uphill battle for the developers. Despite their minor, largely ignored, successes with Call of Duty 3, these guys have been living squarely in the shadow of 'the good Call of Duty developer' Infinity Ward (the talented team which brought us  Call of Duty 2 and Call of Duty 4 Modern Warfare). Besieged by rabid fanboys and horny Infinity Ward groupies, Treyarch has also had to deal with the bitching of yet another group of idiots; the cry babies who cringe at the sight of 'yet another WWII game’. Take it from us, life ain't easy when you're named Treyarch. But God bless ‘em, despite all the odds being against their favour they've managed to Semper Fi and knock the sceptics and the sheep out of the ballpark with this very worthy addition to the hallowed Cod series. How did they manage to do it? By sticking to what works...

Like the WWII Call of Duty games before it, Codwaw's narrative jumps between two very different stories on two separate battlefronts. The first covers the exploits of Private Miller of the US Marines as the he goes head to head against the very unconventional Imperial Japanese Army in the Pacific. The second storyline follows Pvt Petrenko, a Russian sniper in Stalingrad who rips off every cool scene from the movie Enemy at the Gates, before he decides to whip the sour Krauts all the way back to Berlin.

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N4G : News for Gamers Stumble It

Comments
Mike Haggar
Rank: Battler
Post count: 152
Avatar

Joined: 6/5/2008 11:53:10 AM
Agree (0) :: Disagree (0) 1  -  Nice. | Posted on: 11/12/2008 9:24:05 AM
Dear Treyarch, you caught my attention with 'bayonets'. You had me at 'flamethrowing fire tanks'. 

Also, I fully support your decision to cut out the 'one button press, on-rails Hiroshima level'. It's still way too early for that one.
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Adam Mathew
Rank: Cadet
Post count: 84
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Joined: 6/3/2008 2:50:08 PM
Agree (0) :: Disagree (0) 2  -  Stab happy. | Posted on: 11/12/2008 12:35:23 PM
True that. That bayonet is addictive as all hell. I lost track of how many times I got needlessly gunned down because I was happily handing out new breathing holes.
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Wato
Rank: Battler
Post count: 435
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Joined: 7/26/2008 8:42:11 PM
Agree (0) :: Disagree (0) 3  -  | Posted on: 11/12/2008 1:44:11 PM
I must know this... does it have (360 version) LAN support? COD4 did.... for 2 players :O
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Adam Mathew
Rank: Cadet
Post count: 84
Avatar

Joined: 6/3/2008 2:50:08 PM
Agree (0) :: Disagree (0) 4  -  Yep. | Posted on: 11/12/2008 2:08:39 PM
I just took a look Wato, there is system link support for both the Co-op campaign and the adversarial multiplayer mode. Smack talk is so much better when your opponent is within punching distance...
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jase619
Rank: Battler
Post count: 229
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Joined: 9/10/2008 1:52:04 PM
Agree (0) :: Disagree (0) 5  -  ARGH! | Posted on: 11/13/2008 4:15:49 PM
I STILL can't decide whether to get this game.

Everyone in my clan [AUoD] is getting it, but I've still got LBP and Fallout 3 and the unfortunately-shit FC2 that I have barely played.

I have clocked 15 or so days on CoD4 online and got to 10th Prestige, but seems this game has really no innovation and looks like a CoD4 copy-paste job I don't know (and seems you said CoD4 hardcore veterans will shelf this game quickly...).

And I promised myself I wouldn't get it if there was:
a) Martyrdom, which there is
b) No Server Select, which there still isn't...

But still...Nazi Zombies...Argh, I don't know!
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