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Mirror's Edge Review


We get inside the head of 2008’s most intriguing release


Written by: Chris Stead | 11/8/2008 12:00:12 AM

Classification: M
Publisher: Electronic Arts
Developer: Digital Illusions
Genre: Action
Available on: (PC | Xbox360 | PS3)
Reviewed on: Xbox360
Price per platform: $99.95
Release dates: TBA (PC) 13/11/08 (Xbox360 | PS3)
Maximum Players: 1
Max Online Players: 0
PC Specifications: N/A


Innovative and brave
Intelligent controls
Thematically Sound
Trial & error gaming
Lame end game
A landmark release in terms of its innovation, but it fails to deliver consistent fun.
8.0
metacritic gamerankings

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Mirror’s Edge is brave, very brave. As a new IP launching at Christmas – a time when the marketplace is swamped by blockbuster sequels to established franchises - it sits apart from the crowd. Like the gawky kid gripped by a comic book while everyone else plays kill the dill with the pill, Mirror’s Edge is ignorant to the events surrounding it. It is caught up in its own world, where little is old and a lot is new.

It’s a true sci-fi experience, with other-worldly music, a unique colour palette, a futuristic setting and unconventional Parkour-inspired gameplay. All this from a developer who, to date, has been content to carve out a niche in the online war genre through their Battlefield series. This is something new, something fresh and it cannot be ignored. But at the end of the day, is it any fun?

Certainly the style of the narrative is unlikely to be everyone’s cup of tea. Told in part as comic-like cartoon animations high on style and minimal on activity and also as in-game cut-scenes, it tells the story of Faith. In a futuristic utopian society, a Big Brother-on-Crack government maintains low crime and peace though intense security measures and complete lack of citizen privacy.

Those unwilling to live in such a world are scraped to its edge where they look to fight back. With traditional communication methods under high scrutiny, messages are passed between these fringe posses through illegal human runners with talents in parkour – the running ‘sport’ made famous in Madonna’s Jump video clip. As Faith, you are one of these runners and you get caught up in a political shit-storm when your sister is framed for the murder of a politician hoping to bring an end to the Big Brother mentality.

It’s a pretty cool premise, but is perhaps a little too subtly told. It has the flavour of a cult classic – think Solaris and Aeon Flux – rather than something that’ll slam you back into your seat and barely give you time to blink, a la Independence Day or Total Recall.

Given the urgency of the gameplay, we’d have liked to have seen that carried across into the telling of the story, and the mid-chapter comic narrative seems out of the place in that respect. It’s not bad, but as a design decision it will prove less charming to the broader audience than cult enthusiasts, and it isn’t helped by an underwhelming end game. But it has other means of captivate you….

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N4G : News for Gamers Stumble It

Comments
laroxus
Rank: Cadet
Post count: 9
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Joined: 11/8/2008 1:05:02 AM
Agree (3) :: Disagree (0) 1  -  | Posted on: 11/8/2008 1:15:54 AM
Found this site this morning. Some really indepth and critical reviews :)

I don't know what do with this game. I think I'm gonna go first for Tomb Raider Underworld and the new Prince Of Persia for my platforming needs this year.

I fear a bit for repetitive level design.
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Chris Stead
Rank: Administration
Post count: 310
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Joined: 6/4/2008 9:42:25 AM
Agree (1) :: Disagree (0) 2  -  Inside tip | Posted on: 11/8/2008 9:38:30 AM
Hello and welcome to the site.

We cannot post our review of PoP yet, but my reviewer is absoloutely in love with it: she thinks it is awesome so you're onto a winner there.

Tomb Raider isn't looking as good unfortunately, very little forward movement from Legend, although personally, I quite liked the sense of adventure in that game despite the camera
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laroxus
Rank: Cadet
Post count: 9
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Joined: 11/8/2008 1:05:02 AM
Agree (0) :: Disagree (0) 3  -  | Posted on: 11/9/2008 1:27:46 AM
^^
See this is the reason why I joined. Reviewers who actually communicate with their readers. Congrats!

As for PoP and TRU. I played all POP and TR games since I'm a big fan of platforming so I'll probably buy them both. However I already know from the TRU demo what my main critisism is gonna be: too easy; horrible fighting system and a really annoying camera.

As for PoP, if the games plays like sand of time I'm gonna be happy person :)

Now, back to gears2...
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jase619
Rank: Battler
Post count: 229
Avatar

Joined: 9/10/2008 1:52:04 PM
Agree (0) :: Disagree (0) 4  -  Aww... | Posted on: 11/9/2008 9:41:42 AM
Damn, an 8? I was REALLY looking forward to this especially after the demo.

And just out of curiosity, why was this reviewed on 360? I thought PS3 was the lead platform?
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Chris Stead
Rank: Administration
Post count: 310
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Joined: 6/4/2008 9:42:25 AM
Agree (0) :: Disagree (0) 5  -  Well | Posted on: 11/9/2008 11:57:07 AM
We had both the PS3 and X360 code and we played both. No obvious differences at all. Just happened to take th X360 code home on the day.

8 is a pretty solid score dude. If you liked the demo you should still give it a swing
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laroxus
Rank: Cadet
Post count: 9
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Joined: 11/8/2008 1:05:02 AM
Agree (0) :: Disagree (0) 6  -  | Posted on: 11/9/2008 1:17:56 PM
What is it with people and scores these days? If a game doesn't have a 9.5 score they think it's a bad game...

When I had a 8/10 on my exams in school my parents and teacher were so happy since it was considered as a great exam.
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Sticks38
Rank: Cadet
Post count: 30
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Joined: 10/26/2008 2:56:00 PM
Agree (0) :: Disagree (0) 7  -  | Posted on: 11/10/2008 7:58:40 PM
8/10 is a great score. I really like the look of this game, and the demo is amazing. It brings me back to the reflex games of the NES. Especially the Shadow Warriors games, where momentum is key to a good run and getting through the level alive. The forgiving checkpoint system is a bummer though. I still have to see how Prince of Persia and Tomb Raider fare I think, I can't decide between them. Replayability will be the key.
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Junglist
Rank: Cadet
Post count: 1
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Joined: 11/11/2008 3:51:39 PM
Agree (0) :: Disagree (0) 8  -  | Posted on: 11/11/2008 3:55:07 PM
Liked this review so much I had to finally post for the first time...  Well done man, good crit  :)
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