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Developers Starting to Back PS3


Behind the scenes there’s been a subtle shift to the PS3.


Written by: Chris Stead | 10/2/2008 5:10:38 PM




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This is merely an observation, so if you’re one of those silly fanboy types at least hear me out before you begin the hate campaign. It’s just something that I have noticed occurring behind the scenes over the last year that I think is worthy of bringing up, as it indicates a growing faith in the PlayStation 3 console from developers and publishers across the globe. It does not mean that the Xbox 360 is any less important, just that the PS3 is definitely starting to get equal-footing on multi-format games.

Go back six months and more, almost every game that was multi-format was given to journalists on Xbox 360. Code came in for Xbox 360 debuggers (the devices on which we play unfinished games), promo copies were for the Xbox 360 and almost always games were demoed to us on Microsoft’s console when out at junkets across the world. It’s just the way it was.

Obviously being a multi-format publication, we actively chased PS3 versions of these games but they were rarely forthcoming, and if they did make it in, it could be months later. I sit alongside both the editor of Australian 360 Magazine and Official PlayStation Australia and often see the frustration as the latter continually hassled for code that was already sitting on the former’s desk in the opposing format.

So why did this happen? It is my belief that the Xbox 360 code during this period was simply more reliable. When you’re giving media access to your game, you want it to run as smoothly as possible, play to the best of its ability and hopefully not crash at all (which early code as a tendency to do). In the end, this is your best shot at getting a positive response from journalists. So with developers getting a year’s head-start on the Xbox 360 and the PS3 architecture proving to be somewhat challenging to master it simply came to be that the former’s code was the more predictable beast.

Makes sense, no? And if we had to guess we would have said that the code coming into the office throughout 2007 for games available on both formats would’ve been around 80% Xbox 360 and 20% PS3. Hell, maybe even 90:10. It really was that much of a difference, even right up to the final box copies that arrived post-release. To be honest, it was like most publishers preferred that journalists didn’t experience their game on PS3 if they could help it.

But that was then, and as we indicated above, there has been quite a momentum shift in 2008.

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garnet 23
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Agree (4) :: Disagree (30) 1  -  . | Posted on: 10/2/2008 6:12:45 PM
xbox 360-and to be honest it isn’t looking that hot in terms of exclusives – and the PS3 can deepen its install base on the back of SingStar, Buzz, LittleBigPlanet
^lols
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Bagmup
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Agree (20) :: Disagree (0) 2  -  Oh Garnet | Posted on: 10/2/2008 6:40:58 PM
STFU, i knew you'd be in here speading your fanboyism =)
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Damolition
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Agree (0) :: Disagree (0) 3  -  ... | Posted on: 10/2/2008 6:51:47 PM
1. silly fanboy types
2. Chris Stead
3. Even handed opinion


One of these things is not like the others!


Its interesting though. If its so much easier to make a release demo for 360 from a technical side, why the sudden influx of ps3 demos? Maybe Sony doesn't like being left in the dark.

Rumor has it they like to experiment with public relations in strange and innovative ways....
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Bagmup
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Agree (0) :: Disagree (0) 3.1  -  Hmm | Posted on: 10/2/2008 8:14:06 PM
I'll take No.3 for $100 Damo.
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Chris Jager
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Agree (52) :: Disagree (0) 4  -  Agreed | Posted on: 10/2/2008 9:38:03 PM
I've noticed this too. Also, my local EB has rearranged its shelves so the X360 games are up the back. Anyone else noticed this?
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Damolition
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Agree (15) :: Disagree (0) 4.1  -  ... | Posted on: 10/2/2008 10:14:18 PM
Funny you should mention that. I went to EB Liverpool to look around and was shocked to discover EB Liverpool has barely any 360 games. Aside from the "New Release", "Coming soon" and "Preowned" they had no xbox 360 games at all.

I don't know how to justify it. Every other platform (Including GBA and PS2) has a huge selection. 

Freak coincidence Mr Jager or is there love lost between Xbox and EB?
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Chris Jager
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Agree (0) :: Disagree (0) 4.1.1  -  Re: | Posted on: 10/2/2008 11:14:51 PM
It's queer, innit?

Maybe Sony has done some kind of under-the-table deal.
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Glenn
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Agree (0) :: Disagree (0) 5  -  Prease don't hate me | Posted on: 10/3/2008 1:37:42 AM
Yeah well , any time there's a slight thing like EB rearanging it's shelve's everyone always gets a hair up thier collective arses and decide to over-react . Things are not really changing one way or the other and if sony's made some underhand deal with EB who gives a fCK? EB are expensive , know very little of thier product and i buy my games at dick smith anyway (it's cheaper). 
People who think Fanboys shouldn't exsist are living in a fantasy world , let them be what they are , stop whining about them and get on with your gaming . Besides , who the fFCK are any of us to tell them what to be fanatical about ? if they're doing anything at all atleast they are choosing a side (i'l be watching the grand final and looking for the one guy up in the stands wearing only black and screaming about fanboys  lol)
I hear less from fanboys on this site than i do people always moaning about them .
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GregM
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Agree (0) :: Disagree (0) 6  -  Swing or simply a balancing out? | Posted on: 10/3/2008 6:56:09 AM
It's less of a swing or shift than it is a balancing up.
I find it funny that you would suggest that something that should have naturally been happening a 50/50 split, should be now construed as a "swing". Yes the PS3 development has been lagging, yes it has caught up.
Is it going to surpass? Why would it? We are talking about multi-platform games, it's in the interest of the developer to ensure a 50/50 split coverage. And reliability of code, still has not translated into better ports. You only have to look at the recent showdowns to see that, Soul Caliber IV being a shining example.
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