So often I'm writing gaming tips, gaming reviews or large-scale exposes on the many flaws with modern gaming (Simcity) that I can forget to slow things down and focus on the little things, the good games out there which maybe I haven't played yet and even more important – maybe people haven't heard of.
So I thought I'd take a break from solving the gaming worlds problems one angry rant at a time, and put a Spotlight on a little-known game which will be released in the next couple of weeks that maybe people hadn't heard of yet or were unsure what exactly it was: Godmode.
Godmode is a co-op wave based shooter coming from Atlus games. It will be released on Xbox Live, Steam and the PlayStation Network in the next couple of weeks, and will be a fairly inexpensive multiplayer title which offers cheap thrills and a little bit of craziness wrapped up in a fairly stock-standard FPS package.
So why do we care? Well first and foremost, God Mode looks interesting. Its taken the now-common “Firefight” idea of wave-based combat with dynamic effects and cranked it up to 11, offering a deep variety of modifiers which really look enjoyable to experience. I'm just going off the trailer here but ideas like fighting twice as many enemies – only they are fast little dwarfs instead seem appealing to me. Ofcourse there are things like “fog of war” which has been used in newer games like Gears of War: Judgement, but mixed in are fresh ideas like “one player begins with a divine weapon” which should make things interesting. Also there is a shot of people fighting with random 10 foot balls bouncing all over the place. That's just fancy is what that is.
Player customisation looks solid, as does the art-style, while the setting of Hades is a bit tried and tested the foppish narrator has the capacity to be really annoying or kind of hilarious. Here is hoping for the second one.
But mainly the reason I'm interested in Godmode is that Atlus games is the creator of Catherine, which is potentially one of the most unique games I've ever played. For anyone who missed it, it's about a 30-something slacker who balances a long-term girlfriend and new woman he has met on the side – only at night, in his dreams, he becomes a sheep who has to climb blocks to escape a terrible evil.
Sound weird? Well it is. And it's amazing.
Anyway at the end of the day Godmode probably won't win a bunch of awards or make millions in sales, but its a quick, interesting looking game coming from a developer with a history of surprising it's audience and redefining genres – and that's good enough for me.
If you are interested, here is a trailer so you can get an idea. It releases 19th April.